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Season Pass
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Season Pass

Interface and Experience design for the Season pass screens and widgets for a casual mobile game

Season pass is an event that appears seasonally in the game to give variety to the player so they have more to do. This give rewards which can be used in the core game. To earn the rewards player has to complete daily or seasonal tasks which will help them reach the milestone reward.

Initial theme for the season pass was food festival which was changed to jet set season to match which the game more which is based on travel and cooking. The icons and visuals are created to compliment and add to the theme. The wireframes are created base on the information and references provided by the design team

The main screen was the major item where we had to clearly show the information of the tasks available, status of the milestones, rewards, locked and unlocked. Below are the final images of the of the mocks and integration in unity along with developers.

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